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Make the ASCII HP bar have three tiers 10 pips for enemies under 500 HP, 20 pips for enemies between 5 HP and 30 pips for enemies over 2000 HP.I'm currently too busy to get back to modding, but I may as well share some of the ideas I had for Monster Scouter 2.0 and comment on this mod: Its super enjoyable to see someone get inspired by my stuff and make even more cool mods for everyone to enjoy. I've recently downloaded pretty much every minimod you've made and they're in standard use in my playthroughs. Very nice, I'm really happy to see more ASCII based UI mods being made, they're lightweight and stylish in my opinion. NoBlockmap objects detection code by Proydoha.Gargoyle Wing Small font by NeuralStunner.Enlightening Small font by Ola Björling / Jimmy.Mementwo font by Jimmy / Memento Mori 2 Team.Silentdarkness12 and Zhs2 for testing netplay.Spaceman333, Rowsol, Churrupez, Cyanide, isaacpop23, TheRailgunner, Accensus, Beed28, Ahpiox, xter, Dutchygamer, Tesculpture, vapidscum, CthulhuInACan, Someone64, Major Cooke, ProydohaRupert, bogus, and MsrSgtShooterPerson for ideas, feature suggestions, and bug reports.GZDoom development team and Graf Zahl personally for making and maintaining GZDoom.If you don't want an actor to be displayed by Target Spy, create a lump named ts_blacklist and put actor names here, separated by newlines. info on pickups and other objects can be shown too.different colors for overhealed, injured, and almost dead targets.ASCII target health bar, name, and more.GZDoom version 3.2.0 is required, latest stable is recommended. This mod provides a configurable health bar for targeted enemies.
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